I’ve always wanted to develop a game that is heavily-story based, but I’ve always waited to do it until I had a story I really want to tell; something personal and different. Problem is, I can’t just decide to come up with such a story whenever I want. It’s an unusual and mysterious process and it kind of just happens. Knytt Underground is the result of this process. Oh, and it’s also a pretty sweet exploration platform game.Knytt Underground tells a quirky and strange tale that connects to various things in my own life. It’s set in the future, hundreds of years after the humans disappeared from the planet.
![](/uploads/1/2/5/6/125678356/782403757.jpg)
![Steam game prices Steam game prices](http://images.jayisgames.com/knyttunderground-b.jpg)
Explore a tiny section of the Knytt Underground™ world with this free demo! Upgrade to the full game so you can discover all 1,800 rooms and morph between. Knytt Underground. Nifflas' Support Forum • Unread posts. Home Help Search Login Register. Anyone have the Knytt Underground 1.1.0 demo? Started by canteven. 3 Replies 1137 Views January 07, 2018, 01:45:54 by kilicool64: Crash in Wii U version. Started by kilicool64.
![Underground Underground](/uploads/1/2/5/6/125678356/626314066.jpg)
Sprites, fairies and various other lifeforms roam tunnels underground. They are curious about their origin and the meaning of life, and to find those answers they try to understand the ones who had obviously figured it out: the humans.One organization is devoted to understanding our science and language. They have successfully decoded that the letter J symbolizes a hook and O the full moon.
Another group tries to combine the truths of our different religions. I mean, what if they’re all right — at the same time?All mixed up in this is our protagonist Mi Sprocket, a sprite chosen to perform a religious ritual that supposedly saves the world. Odds are it’s superstitious nonsensebut you never know, right? Mi is joined by two fairies; Dora (who tries to find some truth in everything) and Cilia (who thinks people are stupid). Together they must travel the underground to complete the ritual, even though it’s very uncertain what they will actually accomplish — if anything at all.Knytt Underground really tries to make a point, but I’m not sure what that point is.When I designed Knytt Underground, I wanted to come up with a minimal number of mechanics that would allow lots of complex moves and interesting puzzles. By combining a very accurate platform character with a fast-paced bouncing ball and letting the player morph between the two forms at any time, the game got its very simple, yet deep controls.
Each form also have some temporary powers like a grappling hook or the ability to fly a small distance. Chaining these different abilities in a single move feels super sweet.Following the tradition of the previous Knytt games, a lot of the areas in Knytt Underground do not have enemies or dangers. Most of the world is designed to simply be a beautiful place where I hope the player wants to be. Despite the game’s huge world, each area has its own looks, music and atmosphere (which is why the level design alone took a year).So why and?
The question for me when I was offered to work with Green Hill and Ripstone was more “Why not?” rather than “Why?”. Getting out on a new console means I can reach more people with my games. Besides, Knytt Underground is the type of game that plays best on a gamepad, so there’s no reason not to have it on a console.In addition, the times I’ve talked to the people at, they have been super supportive. They also made a very nice impression at GamesCom; where 90% of all other games at the conference were the average AAA games about stereotypical males killing other males with guns or swords, almost every different and interesting game I found was in the Sony section. I hope they continue to support those kind of game projects.Look for Knytt Underground to hit today for $14.99, which includes both the PS3 and PS Vita versions. Will the Vita version have any unique features or will it play the same way as if I was playing with my controller on the PS3?When it comes to playing games that I have an option to play on either my Vita or PS3, I choose my Vita, but I hate features that are not really needed and take the enjoyment out of playing the game.
I guess, what I am asking is, if there are any unique features for the Vita version are they optional or required to advance in the game?The answer you give won’t change my mind about buying this game, I will own it, once the store updates. It will just make which platform I play it on easier to choose from. @14 and @15I believe you have never played any of the Knytt games, so if you haven’t why make those shallow comments? If you don’t like HOW IT LOOKS, fine, but don’t go saying HOW the game is based on your cero knowledge about it.Well, with that said. I don’t know how to feel about this, I’m a fan of Knytt Stories and I love to be able to play custom maps, that’s what made KS perfect.LOL I’ll end up buying the game anyway!! Love your games Nifflas, please consider bringing Knytt Stories to the Vita, would love to play some custom / fan made levels.
@ Psikorps Morgan’s response to MajorHoare #384 on the PS Plus Update post,+ Morgan Haro on December 18th, 2012 at 9:24 am said:“The plan right now is that there’ll be a PS Vita game next week, and one thereafter. So we’ll announce 2 PS vita Games right before December is over. We’re aiming for about 2 PS Vita games per month, and they’ll likely usually drop at the last weeks of the month.
This frequency, as outlined above, can change at anytime, but we don’t have any immediate plans to do so.”Hope this helps.
![](/uploads/1/2/5/6/125678356/782403757.jpg)